Evil Eye Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Basilius, Familiar of the Evil Eye
R Rarity
Basilius, Familiar of the Evil Eye
R Rarity
Basilius, Familiar of the Evil Eye
DARK 3
Basilius, Familiar of the Evil Eye
  • ATK:

  • 400

  • DEF:

  • 2000


If you control an "Evil Eye" monster, you can Special Summon this card (from your hand). You can only Special Summon "Basilius, Familiar of the Evil Eye" once per turn this way. During your Main Phase: You can send 1 "Evil Eye" Spell/Trap from your Deck to the GY. You can only use this effect of "Basilius, Familiar of the Evil Eye" once per turn.

N Rarity
Catoblepas, Familiar of the Evil Eye
N Rarity
Catoblepas, Familiar of the Evil Eye
N Rarity
Catoblepas, Familiar of the Evil Eye
DARK 3
Catoblepas, Familiar of the Evil Eye
  • ATK:

  • 600

  • DEF:

  • 1900


You can target 1 "Evil Eye" Spell/Trap you control; once, until the end of the next turn, that card cannot be destroyed by your opponent's card effects. If you control an "Evil Eye" monster other than "Catoblepas, Familiar of the Evil Eye", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Catoblepas, Familiar of the Evil Eye" once per turn.

UR Rarity
Serziel, Watcher of the Evil Eye
UR Rarity
Serziel, Watcher of the Evil Eye
UR Rarity
Serziel, Watcher of the Evil Eye
DARK 4
Serziel, Watcher of the Evil Eye
  • ATK:

  • 1600

  • DEF:

  • 1400


When this card is Normal Summoned: You can add 1 "Evil Eye" card from your Deck to your hand, except "Serziel, Watcher of the Evil Eye". If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of "Serziel, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control.

UR Rarity
Book of Moon
UR Rarity
Book of Moon
UR Rarity
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    N Rarity
    Evil Eye Awakening
    N Rarity
    Evil Eye Awakening
    N Rarity
    Evil Eye Awakening
    Spell Normal
    Evil Eye Awakening

      Special Summon 1 "Evil Eye" monster from your hand or GY, or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 1 "Evil Eye" monster from your Deck instead. You can only activate 1 "Evil Eye Awakening" per turn.

      R Rarity
      Evil Eye Confrontation
      R Rarity
      Evil Eye Confrontation
      R Rarity
      Evil Eye Confrontation
      Spell Quick
      Evil Eye Confrontation

        If you control an "Evil Eye" monster: Target 1 Spell/Trap your opponent controls; destroy it, and if you do, and "Evil Eye of Selene" is in your Spell & Trap Zone, banish that destroyed card. You can only activate 1 "Evil Eye Confrontation" per turn.

        SR Rarity
        Evil Eye Domain - Pareidolia
        SR Rarity
        Evil Eye Domain - Pareidolia
        SR Rarity
        Evil Eye Domain - Pareidolia
        Spell Field
        Evil Eye Domain - Pareidolia

          When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn.

          R Rarity
          Evil Eye of Gorgoneio
          R Rarity
          Evil Eye of Gorgoneio
          R Rarity
          Evil Eye of Gorgoneio
          Spell Equip
          Evil Eye of Gorgoneio

            Equip only to an "Evil Eye" monster. You can only activate 1 "Evil Eye of Gorgoneio" per turn. This card's name becomes "Evil Eye of Selene" while in the Spell & Trap Zone. While your LP are lower than your opponent's, the equipped monster gains ATK equal to the difference. You can banish this card from your GY and discard 1 "Evil Eye" card; add 1 "Evil Eye" Spell/Trap from your Deck to your hand, except "Evil Eye of Gorgoneio". You can only use this effect of "Evil Eye of Gorgoneio" once per turn.

            UR Rarity
            Evil Eye of Selene
            UR Rarity
            Evil Eye of Selene
            UR Rarity
            Evil Eye of Selene
            Spell Equip
            Evil Eye of Selene

              Equip only to an "Evil Eye" monster. It cannot be destroyed by battle or your opponent's card effects, also your opponent cannot target it with card effects. Each time you activate the equipped monster's effect, or you activate another "Evil Eye" Spell/Trap Card: The equipped monster gains 500 ATK, and if it does, you lose 500 LP. (This ATK gain remains even if this card leaves the field.) If this card is in your GY: You can pay 1000 LP, then banish 1 "Evil Eye" Spell/Trap from your GY, except "Evil Eye of Selene"; Set this card. You can only use this effect of "Evil Eye of Selene" once per turn.

              SR Rarity
              Forbidden Chalice
              SR Rarity
              Forbidden Chalice
              SR Rarity
              Forbidden Chalice
              Spell Quick
              Forbidden Chalice

                Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

                UR Rarity
                Terraforming
                UR Rarity
                Terraforming
                UR Rarity
                Terraforming
                Spell Normal
                Terraforming

                  Add 1 Field Spell from your Deck to your hand.



                  Tag(s):

                  R Rarity
                  Evil Eye Defeat
                  R Rarity
                  Evil Eye Defeat
                  R Rarity
                  Evil Eye Defeat
                  Trap Normal
                  Evil Eye Defeat

                    If you control an "Evil Eye" monster: Target 1 monster on the field, or up to 2 instead if "Evil Eye of Selene" is in your Spell & Trap Zone; return them to the hand. You can only activate 1 "Evil Eye Defeat" per turn.

                    Extra Deck

                    UR Rarity
                    Borrelsword Dragon
                    UR Rarity
                    Borrelsword Dragon
                    UR Rarity
                    Borrelsword Dragon
                    DARK
                    Borrelsword Dragon
                    • ATK:

                    • 3000

                    • LINK-4

                    Link Arrow:

                    Top

                    Left

                    Bottom-Left

                    Bottom


                    3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.

                    R Rarity
                    Gorgon, Empress of the Evil Eyed
                    R Rarity
                    Gorgon, Empress of the Evil Eyed
                    R Rarity
                    Gorgon, Empress of the Evil Eyed
                    DARK
                    Gorgon, Empress of the Evil Eyed
                    • ATK:

                    • 1900

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 monsters including an "Evil Eye" monster Gains 100 ATK for each "Evil Eye" card with different names in your GY. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Gorgon, Empress of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.

                    UR Rarity
                    Zerrziel, Ruler of the Evil Eyed
                    UR Rarity
                    Zerrziel, Ruler of the Evil Eyed
                    UR Rarity
                    Zerrziel, Ruler of the Evil Eyed
                    DARK
                    Zerrziel, Ruler of the Evil Eyed
                    • ATK:

                    • 2600

                    • LINK-3

                    Link Arrow:

                    Top

                    Bottom-Left

                    Bottom-Right


                    2+ "Evil Eye" monsters If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Zerrziel, Ruler of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to.

                    UR Rarity
                    Number 47: Nightmare Shark
                    UR Rarity
                    Number 47: Nightmare Shark
                    UR Rarity
                    Number 47: Nightmare Shark
                    WATER
                    Number 47: Nightmare Shark
                    • ATK:

                    • 2000

                    • DEF:

                    • 2000


                    2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.

                    SR Rarity
                    Number 49: Fortune Tune
                    SR Rarity
                    Number 49: Fortune Tune
                    SR Rarity
                    Number 49: Fortune Tune
                    LIGHT
                    Number 49: Fortune Tune
                    • ATK:

                    • 400

                    • DEF:

                    • 900


                    2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.

                    SR Rarity
                    The Phantom Knights of Break Sword
                    SR Rarity
                    The Phantom Knights of Break Sword
                    SR Rarity
                    The Phantom Knights of Break Sword
                    DARK
                    The Phantom Knights of Break Sword
                    • ATK:

                    • 2000

                    • DEF:

                    • 1000


                    2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.

                    SR Rarity
                    Wind-Up Zenmaines
                    SR Rarity
                    Wind-Up Zenmaines
                    SR Rarity
                    Wind-Up Zenmaines
                    FIRE
                    Wind-Up Zenmaines
                    • ATK:

                    • 1500

                    • DEF:

                    • 2100


                    2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.

                    Popular Skills

                    Link Darkraze: 80%
                    The Legend of the Heroes: 20%
                    The Legend of the Heroes

                    Need 10 UR

                    UR Rarity
                    Serziel, Watcher of the Evil Eye
                    UR Rarity
                    Serziel, Watcher of the Evil Eye
                    UR Rarity
                    Serziel, Watcher of the Evil Eye
                    UR Rarity
                    Knightmare Unicorn
                    UR Rarity
                    Zerrziel, Ruler of the Evil Eyed
                    UR Rarity
                    Zerrziel, Ruler of the Evil Eyed
                    UR Rarity
                    Evil Eye of Selene
                    UR Rarity
                    Evil Eye of Selene
                    UR Rarity
                    Forbidden Droplet
                    UR Rarity
                    Ice Dragon's Prison

                    Main: 20 Extra: 9

                    R Rarity
                    Basilius, Familiar of the Evil Eye
                    R Rarity
                    Basilius, Familiar of the Evil Eye
                    Basilius, Familiar of the Evil Eye
                    DARK 3
                    Basilius, Familiar of the Evil Eye
                    • ATK:

                    • 400

                    • DEF:

                    • 2000


                    If you control an "Evil Eye" monster, you can Special Summon this card (from your hand). You can only Special Summon "Basilius, Familiar of the Evil Eye" once per turn this way. During your Main Phase: You can send 1 "Evil Eye" Spell/Trap from your Deck to the GY. You can only use this effect of "Basilius, Familiar of the Evil Eye" once per turn.


                    R Rarity
                    Basilius, Familiar of the Evil Eye
                    R Rarity
                    Basilius, Familiar of the Evil Eye
                    Basilius, Familiar of the Evil Eye
                    DARK 3
                    Basilius, Familiar of the Evil Eye
                    • ATK:

                    • 400

                    • DEF:

                    • 2000


                    If you control an "Evil Eye" monster, you can Special Summon this card (from your hand). You can only Special Summon "Basilius, Familiar of the Evil Eye" once per turn this way. During your Main Phase: You can send 1 "Evil Eye" Spell/Trap from your Deck to the GY. You can only use this effect of "Basilius, Familiar of the Evil Eye" once per turn.


                    N Rarity
                    Catoblepas, Familiar of the Evil Eye
                    N Rarity
                    Catoblepas, Familiar of the Evil Eye
                    Catoblepas, Familiar of the Evil Eye
                    DARK 3
                    Catoblepas, Familiar of the Evil Eye
                    • ATK:

                    • 600

                    • DEF:

                    • 1900


                    You can target 1 "Evil Eye" Spell/Trap you control; once, until the end of the next turn, that card cannot be destroyed by your opponent's card effects. If you control an "Evil Eye" monster other than "Catoblepas, Familiar of the Evil Eye", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Catoblepas, Familiar of the Evil Eye" once per turn.


                    UR Rarity
                    Serziel, Watcher of the Evil Eye
                    UR Rarity
                    Serziel, Watcher of the Evil Eye
                    Serziel, Watcher of the Evil Eye
                    DARK 4
                    Serziel, Watcher of the Evil Eye
                    • ATK:

                    • 1600

                    • DEF:

                    • 1400


                    When this card is Normal Summoned: You can add 1 "Evil Eye" card from your Deck to your hand, except "Serziel, Watcher of the Evil Eye". If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of "Serziel, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control.


                    UR Rarity
                    Serziel, Watcher of the Evil Eye
                    UR Rarity
                    Serziel, Watcher of the Evil Eye
                    Serziel, Watcher of the Evil Eye
                    DARK 4
                    Serziel, Watcher of the Evil Eye
                    • ATK:

                    • 1600

                    • DEF:

                    • 1400


                    When this card is Normal Summoned: You can add 1 "Evil Eye" card from your Deck to your hand, except "Serziel, Watcher of the Evil Eye". If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of "Serziel, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control.


                    UR Rarity
                    Serziel, Watcher of the Evil Eye
                    UR Rarity
                    Serziel, Watcher of the Evil Eye
                    Serziel, Watcher of the Evil Eye
                    DARK 4
                    Serziel, Watcher of the Evil Eye
                    • ATK:

                    • 1600

                    • DEF:

                    • 1400


                    When this card is Normal Summoned: You can add 1 "Evil Eye" card from your Deck to your hand, except "Serziel, Watcher of the Evil Eye". If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of "Serziel, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control.


                    N Rarity
                    Evil Eye Awakening
                    N Rarity
                    Evil Eye Awakening
                    Evil Eye Awakening
                    Spell Normal
                    Evil Eye Awakening

                      Special Summon 1 "Evil Eye" monster from your hand or GY, or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 1 "Evil Eye" monster from your Deck instead. You can only activate 1 "Evil Eye Awakening" per turn.


                      SR Rarity
                      Evil Eye Domain - Pareidolia
                      SR Rarity
                      Evil Eye Domain - Pareidolia
                      Evil Eye Domain - Pareidolia
                      Spell Field
                      Evil Eye Domain - Pareidolia

                        When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn.


                        SR Rarity
                        Evil Eye Domain - Pareidolia
                        SR Rarity
                        Evil Eye Domain - Pareidolia
                        Evil Eye Domain - Pareidolia
                        Spell Field
                        Evil Eye Domain - Pareidolia

                          When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn.


                          SR Rarity
                          Evil Eye Domain - Pareidolia
                          SR Rarity
                          Evil Eye Domain - Pareidolia
                          Evil Eye Domain - Pareidolia
                          Spell Field
                          Evil Eye Domain - Pareidolia

                            When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn.


                            R Rarity
                            Evil Eye of Gorgoneio
                            R Rarity
                            Evil Eye of Gorgoneio
                            Evil Eye of Gorgoneio
                            Spell Equip
                            Evil Eye of Gorgoneio

                              Equip only to an "Evil Eye" monster. You can only activate 1 "Evil Eye of Gorgoneio" per turn. This card's name becomes "Evil Eye of Selene" while in the Spell & Trap Zone. While your LP are lower than your opponent's, the equipped monster gains ATK equal to the difference. You can banish this card from your GY and discard 1 "Evil Eye" card; add 1 "Evil Eye" Spell/Trap from your Deck to your hand, except "Evil Eye of Gorgoneio". You can only use this effect of "Evil Eye of Gorgoneio" once per turn.


                              R Rarity
                              Evil Eye of Gorgoneio
                              R Rarity
                              Evil Eye of Gorgoneio
                              Evil Eye of Gorgoneio
                              Spell Equip
                              Evil Eye of Gorgoneio

                                Equip only to an "Evil Eye" monster. You can only activate 1 "Evil Eye of Gorgoneio" per turn. This card's name becomes "Evil Eye of Selene" while in the Spell & Trap Zone. While your LP are lower than your opponent's, the equipped monster gains ATK equal to the difference. You can banish this card from your GY and discard 1 "Evil Eye" card; add 1 "Evil Eye" Spell/Trap from your Deck to your hand, except "Evil Eye of Gorgoneio". You can only use this effect of "Evil Eye of Gorgoneio" once per turn.


                                R Rarity
                                Evil Eye of Gorgoneio
                                R Rarity
                                Evil Eye of Gorgoneio
                                Evil Eye of Gorgoneio
                                Spell Equip
                                Evil Eye of Gorgoneio

                                  Equip only to an "Evil Eye" monster. You can only activate 1 "Evil Eye of Gorgoneio" per turn. This card's name becomes "Evil Eye of Selene" while in the Spell & Trap Zone. While your LP are lower than your opponent's, the equipped monster gains ATK equal to the difference. You can banish this card from your GY and discard 1 "Evil Eye" card; add 1 "Evil Eye" Spell/Trap from your Deck to your hand, except "Evil Eye of Gorgoneio". You can only use this effect of "Evil Eye of Gorgoneio" once per turn.


                                  UR Rarity
                                  Evil Eye of Selene
                                  UR Rarity
                                  Evil Eye of Selene
                                  Evil Eye of Selene
                                  Spell Equip
                                  Evil Eye of Selene

                                    Equip only to an "Evil Eye" monster. It cannot be destroyed by battle or your opponent's card effects, also your opponent cannot target it with card effects. Each time you activate the equipped monster's effect, or you activate another "Evil Eye" Spell/Trap Card: The equipped monster gains 500 ATK, and if it does, you lose 500 LP. (This ATK gain remains even if this card leaves the field.) If this card is in your GY: You can pay 1000 LP, then banish 1 "Evil Eye" Spell/Trap from your GY, except "Evil Eye of Selene"; Set this card. You can only use this effect of "Evil Eye of Selene" once per turn.


                                    UR Rarity
                                    Evil Eye of Selene
                                    UR Rarity
                                    Evil Eye of Selene
                                    Evil Eye of Selene
                                    Spell Equip
                                    Evil Eye of Selene

                                      Equip only to an "Evil Eye" monster. It cannot be destroyed by battle or your opponent's card effects, also your opponent cannot target it with card effects. Each time you activate the equipped monster's effect, or you activate another "Evil Eye" Spell/Trap Card: The equipped monster gains 500 ATK, and if it does, you lose 500 LP. (This ATK gain remains even if this card leaves the field.) If this card is in your GY: You can pay 1000 LP, then banish 1 "Evil Eye" Spell/Trap from your GY, except "Evil Eye of Selene"; Set this card. You can only use this effect of "Evil Eye of Selene" once per turn.


                                      N Rarity
                                      Evil Eye Reemergence
                                      N Rarity
                                      Evil Eye Reemergence
                                      Evil Eye Reemergence
                                      Spell Normal
                                      Evil Eye Reemergence

                                        Special Summon 1 "Familiar of the Evil Eye Token" (Fiend/DARK/Level 1/ATK 400/DEF 400), or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 2 instead, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Fiend monsters. You can banish this card from your GY; your opponent cannot target "Evil Eye" Spells/Traps you control with card effects this turn. You can only use each effect of "Evil Eye Reemergence" once per turn.


                                        UR Rarity
                                        Forbidden Droplet
                                        UR Rarity
                                        Forbidden Droplet
                                        Forbidden Droplet
                                        Spell Quick
                                        Forbidden Droplet

                                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                          Tag(s):

                                          SR Rarity
                                          Storm
                                          SR Rarity
                                          Storm
                                          Storm
                                          Spell Normal
                                          Storm

                                            Destroy as many Spell/Trap Cards you control as possible, then destroy as many Spell/Trap Cards your opponent controls as possible, up to the number of cards destroyed by this effect.


                                            R Rarity
                                            Evil Eye Defeat
                                            R Rarity
                                            Evil Eye Defeat
                                            Evil Eye Defeat
                                            Trap Normal
                                            Evil Eye Defeat

                                              If you control an "Evil Eye" monster: Target 1 monster on the field, or up to 2 instead if "Evil Eye of Selene" is in your Spell & Trap Zone; return them to the hand. You can only activate 1 "Evil Eye Defeat" per turn.


                                              UR Rarity
                                              Ice Dragon's Prison
                                              UR Rarity
                                              Ice Dragon's Prison
                                              Ice Dragon's Prison
                                              Trap Normal
                                              Ice Dragon's Prison

                                                Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                                R Rarity
                                                Gorgon, Empress of the Evil Eyed
                                                R Rarity
                                                Gorgon, Empress of the Evil Eyed
                                                Gorgon, Empress of the Evil Eyed
                                                DARK
                                                Gorgon, Empress of the Evil Eyed
                                                • ATK:

                                                • 1900

                                                • LINK-2

                                                Link Arrow:

                                                Top

                                                Bottom


                                                2 monsters including an "Evil Eye" monster Gains 100 ATK for each "Evil Eye" card with different names in your GY. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Gorgon, Empress of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.


                                                R Rarity
                                                Gorgon, Empress of the Evil Eyed
                                                R Rarity
                                                Gorgon, Empress of the Evil Eyed
                                                Gorgon, Empress of the Evil Eyed
                                                DARK
                                                Gorgon, Empress of the Evil Eyed
                                                • ATK:

                                                • 1900

                                                • LINK-2

                                                Link Arrow:

                                                Top

                                                Bottom


                                                2 monsters including an "Evil Eye" monster Gains 100 ATK for each "Evil Eye" card with different names in your GY. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Gorgon, Empress of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.


                                                SR Rarity
                                                Knightmare Phoenix
                                                SR Rarity
                                                Knightmare Phoenix
                                                Knightmare Phoenix
                                                FIRE
                                                Knightmare Phoenix
                                                • ATK:

                                                • 1900

                                                • LINK-2

                                                Link Arrow:

                                                Top

                                                Right


                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                UR Rarity
                                                Knightmare Unicorn
                                                UR Rarity
                                                Knightmare Unicorn
                                                Knightmare Unicorn
                                                DARK
                                                Knightmare Unicorn
                                                • ATK:

                                                • 2200

                                                • LINK-3

                                                Link Arrow:

                                                Left

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                                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                SR Rarity
                                                Unchained Abomination
                                                SR Rarity
                                                Unchained Abomination
                                                Unchained Abomination
                                                DARK
                                                Unchained Abomination
                                                • ATK:

                                                • 3000

                                                • LINK-4

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                                                2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.


                                                UR Rarity
                                                Zerrziel, Ruler of the Evil Eyed
                                                UR Rarity
                                                Zerrziel, Ruler of the Evil Eyed
                                                Zerrziel, Ruler of the Evil Eyed
                                                DARK
                                                Zerrziel, Ruler of the Evil Eyed
                                                • ATK:

                                                • 2600

                                                • LINK-3

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                                                2+ "Evil Eye" monsters If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Zerrziel, Ruler of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to.


                                                UR Rarity
                                                Zerrziel, Ruler of the Evil Eyed
                                                UR Rarity
                                                Zerrziel, Ruler of the Evil Eyed
                                                Zerrziel, Ruler of the Evil Eyed
                                                DARK
                                                Zerrziel, Ruler of the Evil Eyed
                                                • ATK:

                                                • 2600

                                                • LINK-3

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                                                2+ "Evil Eye" monsters If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Zerrziel, Ruler of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to.


                                                SR Rarity
                                                Number 49: Fortune Tune
                                                SR Rarity
                                                Number 49: Fortune Tune
                                                Number 49: Fortune Tune
                                                LIGHT
                                                Number 49: Fortune Tune
                                                • ATK:

                                                • 400

                                                • DEF:

                                                • 900


                                                2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


                                                SR Rarity
                                                The Phantom Knights of Break Sword
                                                SR Rarity
                                                The Phantom Knights of Break Sword
                                                The Phantom Knights of Break Sword
                                                DARK
                                                The Phantom Knights of Break Sword
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1000


                                                2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.



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